1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99
use bindings::ffi; use bindings::{AsNative, c_bool}; pub struct Map { tcod_map: ffi::TCOD_map_t, } impl AsNative<ffi::TCOD_map_t> for Map { unsafe fn as_native(&self) -> &ffi::TCOD_map_t { &self.tcod_map } } impl Map { pub fn new(width: i32, height: i32) -> Map { assert!(width > 0 && height > 0); unsafe { Map{tcod_map: ffi::TCOD_map_new(width, height)} } } pub fn size(&self) -> (i32, i32) { unsafe { (ffi::TCOD_map_get_width(self.tcod_map), ffi::TCOD_map_get_height(self.tcod_map)) } } pub fn set(&mut self, x: i32, y: i32, transparent: bool, walkable: bool) { assert!(x >= 0 && y >= 0); let (width, height) = self.size(); assert!(x < width && y < height); unsafe { ffi::TCOD_map_set_properties(self.tcod_map, x, y, transparent as c_bool, walkable as c_bool); } } pub fn compute_fov(&mut self, origin_x: i32, origin_y: i32, max_radius: i32, light_walls: bool, algo: FovAlgorithm) { assert!(origin_x >= 0 && origin_y >= 0); unsafe { ffi::TCOD_map_compute_fov(self.tcod_map, origin_x, origin_y, max_radius, light_walls as c_bool, algo as u32); } } pub fn is_in_fov(&self, x: i32, y: i32) -> bool { assert!(x >= 0 && y >= 0); let (width, height) = self.size(); assert!(x < width && y < height); unsafe { ffi::TCOD_map_is_in_fov(self.tcod_map, x, y) != 0 } } pub fn is_walkable(&self, x: i32, y: i32) -> bool { assert!(x >= 0 && y >= 0); let (width, height) = self.size(); assert!(x < width && y < height); unsafe { ffi::TCOD_map_is_walkable(self.tcod_map, x, y) != 0 } } pub fn clear(&mut self, transparent: bool, walkable: bool) { unsafe { ffi::TCOD_map_clear(self.tcod_map, transparent as c_bool, walkable as c_bool); } } } impl Drop for Map { fn drop(&mut self) { unsafe { ffi::TCOD_map_delete(self.tcod_map) } } } #[repr(C)] #[derive(Copy, Clone, Debug)] pub enum FovAlgorithm { Basic = ffi::FOV_BASIC as isize, Diamond = ffi::FOV_DIAMOND as isize, Shadow = ffi::FOV_SHADOW as isize, Permissive0 = ffi::FOV_PERMISSIVE_0 as isize, Permissive1 = ffi::FOV_PERMISSIVE_1 as isize, Permissive2 = ffi::FOV_PERMISSIVE_2 as isize, Permissive3 = ffi::FOV_PERMISSIVE_3 as isize, Permissive4 = ffi::FOV_PERMISSIVE_4 as isize, Permissive5 = ffi::FOV_PERMISSIVE_5 as isize, Permissive6 = ffi::FOV_PERMISSIVE_6 as isize, Permissive7 = ffi::FOV_PERMISSIVE_7 as isize, Permissive8 = ffi::FOV_PERMISSIVE_8 as isize, Restrictive = ffi::FOV_RESTRICTIVE as isize, }